The first book in our groundbreaking new series on digital culture focuses on beauty and cutting-edge computer-generated female characters. Whereas most books on digital creation concentrate on technique and include detailed "how-tos," Digital Beauties is all about exploring the artistic achievements of today's best designers without a lot of complicated technical jargon.
Subjects covered: Basic Concepts and Hardware, Geometry and Color, Computer Graphics Hardware, Surfaces and Materials, Lighting and Shading, Polygons and Polygonal Models, Textures, Fractals, Curved Surfaces, Basic Modeling, Principles of Rendering, Rendering Algorithms, Advanced Modeling, Computer-Assisted Animation, Production Techniques, Bibliography, and Index. (71/4 X 91/4, 232 pages, color photos, b&w photos, diagrams, graphs)
By Alex Hallajian, Kris Honeycutt, William McBee, David Sharek, Bill Spencer, Lums Thevathasan
Foundation Swift 3D is the ultimate guide to out of the box 3D design. Combining simple but professional 3D editing techniques with a full guide to using Swift 3D in object construction, animation, enhancement, and production, Foundation Swift 3D also features a chapter on transferring your projects into Flash MX. Developed in association with Electric Rain, the makers of Swift 3D, Foundation Swift 3D contains all the insider information, tips, tricks, and techniques that you would expect from a book written and reviewed by Swift 3D v3's Support Manager, Documentation Writer, beta testers and developers, and moderators of support forums.
Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler.
Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application.
3ds Max is a leader in 3D animation for game development, design visualization, and visual effects and enables users to outperform the competition when it comes to high-volume visual effects production. From 3D storyboards and digital matte paintings to realistic digital environments, believable characters...
What's new in 3ds Max 8? Should I upgrade? How can 3ds Max 8 help me become more productive? Author and master trainer Ted Boardman answers all those questions and many more in the latest edition of his expert guide, 3ds Max 8 Fundamentals. You’ll not only learn the process of modeling and animating objects in 3ds Max 8, but also gain an appreciation for its underlying rationale.